Topic: Ready player one: naive realism (SPOILERS)
Anonymous A started this discussion 7 years ago #84,578
How many of you have seen it or read it? If you haven't, then this is going to spoil the ending. The thing about the ending was that it resembled realism in a very good way, the evil corporation is defeated and the massive virtual reality world, that everyone uses, is limited to five days a week instead of 7 days a week, fixing the dystopia everyone is in. The reason it was limited was because "reality is real" but what if the problem wasn't reality at all? What if it won't fix anything to simply remove the real and evil corporation, even if you also limit the gaming time of people? This is the problem with realism, society produces these problems of evil corporations and full time gaming but instead of going at the problems which produce it, they just go at the products themselves if you know what I mean.
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