Okay. What is your opinion on low-intensity combat, Mordor? Are you a fan?

The epidemiology of psychiatric casualties among troops in battle has been examined in numerous studies since World War I. Such studies tended to emphasize the psychiatric casualties that resulted from battlefield stress even though casualties resulting from less dramatic causes had been recognized since World War I. Although the casualties that occur during actual engagement with the enemy may present the traditional picture of battle fatigue (eg, anxiety, fatigue, and conversion and dissociative syndromes), the majority of neuropsychiatric cases in low-intensity combat present a picture similar to those that occur among rear-echelon troops in wartime and among garrison troops during peacetime (venereal diseases, alcohol and drug abuse, and disciplinary problems, often related to personality disorders). It is not surprising then that various authors have called such casualties “guerrilla neurosis,” “garrison casualties,” “disorders of loneliness,” and “nostalgic casualties.” U.S. Army field manuals refer to them as “misconduct stress behaviours”
This chapter has described the emergence of symptoms more often encountered in garrison settings—various character and behavior disorder problems—as the primary nosologic entities in low-intensity combat.
The resurrection of the ancient entity “nostalgia” seems appropriate as a generic approach to conceptualize and treat these casualties.(Edited 2 minutes later.)
@728,425 (RWBY Rhubarb? !!iNo3FkiZx)
i'm always up for some lulls
@previous (Mordor !n9PP8q5SP.)
no more good or evil shit .. team player or no
(Edited 2 minutes later.)
@728,537 (Mordor !n9PP8q5SP.)
NO MORE GOOD AND EVL SHIT
(Edited 45 seconds later.)
@728,850 (A)
context video:
the importance of the leader during battle(Edited 37 seconds later.)