Be sure to insert a lot of love and friendship in between those parentheses while you are busy writing the new code. I have told everyone now. "Cathy's ready to do this!", I told them. They doubted me, but I believe. Please don't let me down.
Becky joined in and replied with this 12 years ago, 5 seconds later, 13 minutes after the original post[^][v]#477,372
@previous (Becky)
Needs moar cat hair and sweatpants.
@477,384 (Catherine !TGirlYJKXM)
Actually, Cathy... don't look into LISP. It's not something you need to see right now. Just move on and pretend it doesn't exist. It's a programming language with a whole fuckton of parentheses. That's really all you need to know right now.
(Edited 6 minutes later.)
Anonymous E joined in and replied with this 12 years ago, 47 minutes later, 1 hour after the original post[^][v]#477,394
Ks is a mothertrucker.
r04r joined in and replied with this 12 years ago, 3 hours later, 5 hours after the original post[^][v]#477,407
@477,367 (Ks !Kansas92.k)
Hey so is it actually up and available? Or does more need to be done? I haven't really been following what's going on with it, but if stuff needs to be done still I'd be glad to help if possible.
Anonymous C replied with this 12 years ago, 3 minutes later, 5 hours after the original post[^][v]#477,408
@previous (r04r) > Or does more need to be done?
Yes, we still need more love and friendship!
r04r replied with this 12 years ago, 2 minutes later, 5 hours after the original post[^][v]#477,409
Ks !KansasxqvM joined in and replied with this 12 years ago, 8 minutes later, 6 hours after the original post[^][v]#477,420
@477,407 (r04r)
It was up, but I took it down to make some changes. Thermal expansion and some other neat mods wouldn't work. I (finally) figured out it was because some library files weren't downloading (who knows why though). Anyhow, now it's got a bunch of cool stuff and it should be fun. I really appreciate your offer to help.
@OP
I added some stuff and removed some other stuff. I have to thin out some plugins, and upload the new modpack. My upload speed is total shit, but it'll be done today.
r04r replied with this 12 years ago, 2 minutes later, 6 hours after the original post[^][v]#477,421
@previous (Ks !KansasxqvM)
So many mods. Where did you get the server? What are the specs?
Ks !KansasxqvM replied with this 12 years ago, 8 minutes later, 6 hours after the original post[^][v]#477,422
@previous (r04r)
Minecrafted.net. 4GB dedicated (?) server on SSD. It's 80 slot, but I know it won't hold that many. Many big servers only average around 20 people at a time anyway. The server is running on MCPC+ which uses spigot to highly optimize performance. I'll trim some mods if need be, I'd be happy with being able to handle around 20 players.
(Edited 7 minutes later.)
r04r replied with this 12 years ago, 1 minute later, 6 hours after the original post[^][v]#477,423
The server is working on chunk generation - it's at 14% complete.
Tinker with the pack locally and see if you find anything broken.
Catherine !TGirlYJKXM (OP) replied with this 12 years ago, 1 hour later, 17 hours after the original post[^][v]#477,497
@previous (Ks !KansasxqvM)
What changes did you make?
Ks !KansasxqvM replied with this 12 years ago, 15 minutes later, 17 hours after the original post[^][v]#477,499
@previous (Catherine !TGirlYJKXM)
Quite a few, check it out.
Ks !KansasxqvM double-posted this 12 years ago, 14 minutes later, 18 hours after the original post[^][v]#477,501
@477,497 (Catherine !TGirlYJKXM)
I don't know what's basically useless or isn't worth the hassle, ram, or what's redundant. I was just glad to get thermal expansion working. The modpack could almost certainly be trimmed down some, but what to cut?
*delete the old one from technic and add the new one. Give me your thoughts. Not keeping up with the Minecraft scene has left me at a disadvantage when it comes to mods.
(Edited 1 minute later.)
squeegee joined in and replied with this 12 years ago, 1 minute later, 18 hours after the original post[^][v]#477,502
@previous (Ks !KansasxqvM) > but what to cut?
bending
(Edited 43 seconds later.)
Catherine !TGirlYJKXM (OP) replied with this 12 years ago, 8 minutes later, 18 hours after the original post[^][v]#477,503
@previous (squeegee)
Bending is a server plugin and it's not currently installed.
Chill yourself, pirate.
@477,501 (Ks !KansasxqvM)
I'd saying most of the Life in the Woods packs could be cut, but I'll get back to you with a list of mods that could be cut.
In the meantime, please consider replacing a mod with Applied Eugenics. This and Thermal Expansion should be the only two tech mods a modpack should have at minimal. Okay, three, if you count ComputerCraft.
Ks !KansasxqvM replied with this 12 years ago, 12 minutes later, 18 hours after the original post[^][v]#477,508
All those are in there. I added buildcraft as well. From what I read Thermal Expansion is an addition to Buildcraft.
> I'll get back to you with a list of mods that could be cut
Right on. There are only a few I'd personally love to keep. I just put this pack together as a starting point.
@477,502 (squeegee)
Intercontinental ballistic missiles is a thing. I can't wait to see what it does.
Catherine !TGirlYJKXM (OP) replied with this 12 years ago, 5 minutes later, 18 hours after the original post[^][v]#477,509
@previous (Ks !KansasxqvM)
Thermal Expansion started as an addition to Buildcraft, but as I mentioned before. You do not need BC anymore as TE adds almost everything that BC has and more.
There's literally no need for Buildcraft anymore.
squeegee replied with this 12 years ago, 1 minute later, 18 hours after the original post[^][v]#477,510
@477,508 (Ks !KansasxqvM)
aRRRRR, you'll make an excellent quartermaster, aRRRRR
Catherine !TGirlYJKXM (OP) replied with this 12 years ago, 10 minutes later, 18 hours after the original post[^][v]#477,511
Please get rid of Railcraft. It's stupid, it's pointless, it makes rails more difficult to get, and the mod creator is an asshole who puts DRM in his mods.
Other than that, this mod pack looks like a combination of Life in the Woods and that other one you said you would use.
Ks !KansasxqvM replied with this 12 years ago, 10 minutes later, 18 hours after the original post[^][v]#477,512
@previous (Catherine !TGirlYJKXM)
Railcraft and buildcraft + add ons will be removed. Anything else? I'd like to get this done tonight if I can.
Catherine !TGirlYJKXM (OP) replied with this 12 years ago, 12 minutes later, 19 hours after the original post[^][v]#477,514
@previous (Ks !KansasxqvM)
I only commented that you do not really need Buildcraft. I never put it directly on the list of mods to remove. I'm leaving that choice up to you. The only reason why you do not really need it is because Thermal Expansion now has it's own energy, pipes, and item pipes which kind of makes Buildcraft obsolete.
As for other mods, I do not have any experience with a lot of the mods in this pack. There is just so much in terms of new technology mods nowadays. But I am surprised that Project Red wasn't included seeing as that is essentially the replacement for Redpower2.
Ks !KansasxqvM replied with this 12 years ago, 11 minutes later, 19 hours after the original post[^][v]#477,517
@previous (Catherine !TGirlYJKXM)
If buildcraft is obsolete it only makes sense to remove it.
> I am surprised that Project Red wasn't included seeing as that is essentially the replacement for Redpower2
It was included at one point, but I took it out to lighten up the pack a bit. Do you think I should add it back in, or see how we manage without it???
Catherine !TGirlYJKXM (OP) replied with this 12 years ago, 29 minutes later, 19 hours after the original post[^][v]#477,520
@previous (Ks !KansasxqvM)
Any of these packs can do without them. Project Red just improves wiring up of machines better.
I do not use it so of course I wouldn't add it unless absolutely requested.
Catherine !TGirlYJKXM (OP) double-posted this 12 years ago, 1 hour later, 21 hours after the original post[^][v]#477,526
Ks, what is your server host?
I'm thinking of opening a myEssentials server.
Ks !Kansas92.k replied with this 12 years ago, 1 hour later, 23 hours after the original post[^][v]#477,530
@previous (Catherine !TGirlYJKXM)
I'm going to start dealing meth full time, so you are going to have to take over the server.
Catherine !TGirlYJKXM (OP) replied with this 12 years ago, 4 minutes later, 23 hours after the original post[^][v]#477,531
@previous (Ks !Kansas92.k)
Wut? Are you really dealing meth?
Ks !Kansas92.k replied with this 12 years ago, 2 minutes later, 23 hours after the original post[^][v]#477,532
@previous (Catherine !TGirlYJKXM)
I've been deal meth since forever. Falco made song about it called "The Methman Prophecies" You should really pay more attention to Falco's music.
Ks !Kansas92.k double-posted this 12 years ago, 4 minutes later, 23 hours after the original post[^][v]#477,533
@477,531 (Catherine !TGirlYJKXM)
Oh, and Cathy:
!KansasxqvM : Actual Ks
#mytripcode : Fraud/Unserious Ks
I thought you got it and were just rolling with the joke. I kind of feel bad now. :(
Catherine !TGirlYJKXM (OP) replied with this 12 years ago, 3 hours later, 1 day after the original post[^][v]#477,549
Ks, check out this mod, it's pretty popular.
ReactorCraft Fusion Reactor Build Tutorial: http://youtu.be/_Jf04sM22DM
Ks !KansasxqvM replied with this 12 years ago, 10 hours later, 1 day after the original post[^][v]#477,648
> Let world generate chunks for hours
> spend 2 hours building a simple spawn
> immediately discover gamebreaking bug in Archimedes ships
> mfw
@previous (Catherine !TGirlYJKXM)
It looks neat, but I don't wanna compile and change the files all around again just for one mod.
Catherine !TGirlYJKXM (OP) replied with this 12 years ago, 10 minutes later, 1 day after the original post[^][v]#477,650
@previous (Ks !KansasxqvM)
What is the game breaking bug? How much configuring do you do that requires a lot even for one mod?
Oh and can I be added to the whitelist? FreakAboutSims
(Edited 46 seconds later.)
Ks !KansasxqvM replied with this 12 years ago, 18 minutes later, 1 day after the original post[^][v]#477,654
@previous (Catherine !TGirlYJKXM) > How much configuring do you do that requires a lot even for one mod?
Generating new id's, syncing the server files, compiling and uploading modpack etc. I'm just a bit burnt out on that atm.
> Oh and can I be added to the whitelist? FreakAboutSims
Done.
> What is the game breaking bug?
Using parts from some other mods causes the ship to like duplicate itself or some shit. It's a really weird bug. Hard to explain. I have to blacklist parts from the construct mod in the Archenemies config to prevent it.
Catherine !TGirlYJKXM (OP) replied with this 12 years ago, 5 minutes later, 1 day after the original post[^][v]#477,655
@previous (Ks !KansasxqvM)
How did you get Thermal Expansion to work on the server?
I decided to start work on myEssentials tech addon pack and it ended up becoming bigger than I intended.
squeegee !first/o5zA joined in and replied with this 12 years ago, 22 minutes later, 1 day after the original post[^][v]#477,663
@477,654 (Ks !KansasxqvM)
Ks. You broke pirate ships? aRRRRR, this isn't good.
how can i be a pirate without a ship, aRRRRR.
I was going to build it with cannon decks and crew quarters and command a mutinous crew of savage bastards with more spunk than brains and rain terror across the continent and launch sorties out of a floating sky city made from obsidian called Pirates Cove.
you've ruined everything Ks, aRRRRR
(Edited 16 seconds later.)
Ks !KansasxqvM replied with this 12 years ago, 9 minutes later, 1 day after the original post[^][v]#477,666
@previous (squeegee !first/o5zA)
I'ma fix it right up capt'n.
@477,655 (Catherine !TGirlYJKXM) > How did you get Thermal Expansion to work on the server?
Some library files weren't downloading. If you're having troubles I can walk you through it.
Catherine !TGirlYJKXM (OP) replied with this 12 years ago, 39 minutes later, 1 day after the original post[^][v]#477,669
Catherine !TGirlYJKXM (OP) replied with this 12 years ago, 37 minutes later, 2 days after the original post[^][v]#477,747
I got my server working. I forgot to...
1) Install forge server.
2) Install mcpc.
Ks, if you want to mess around with my mod collection.
Download my modpacks and look me up on the IRC for the IP.
Catherine !TGirlYJKXM (OP) double-posted this 12 years ago, 1 hour later, 2 days after the original post[^][v]#477,752
Ks, do you have quality building prowess or know somebody who does?
I would love to recruit some people to make a nice spawn area that I could copy and paste into any of my future servers.
Seeing as all of my future servers I host personally will most likely have the bending plugin. I'm thinking something Avatar/Korra themed could work.
Seeing as how Minecraft is a barren wasteland devoted of life besides "spirits" (monsters and villagers) it is only fitting to have the spawn reflect that so I figured a "lion turtle city" (pic related) would be best.
This could also be easy to copy and paste too as sometimes these creatures are covered up or exposed.
Ks !KansasxqvM replied with this 12 years ago, 7 hours later, 2 days after the original post[^][v]#477,793
@previous (Catherine !TGirlYJKXM)
I really don't know much about Minecraft in general. I'm learning all this as I go. My original intention was to set up a small server for a limited group of fun, good people could enjoy.
I had hoped I could count on you for help with setup, but you don't seem to have any more experience in that area than I do. I had considered letting you run the server day to day in a moderator capacity, but you seem intent on going your own direction. Which is more than fine, and I hope it works out for you. I haven't even had the time to setup a server I'm happy with yet, I doubt there is anything I could do to help you.
(Edited 1 minute later.)
Catherine !TGirlYJKXM (OP) replied with this 12 years ago, 5 hours later, 2 days after the original post[^][v]#477,839
@previous (Ks !KansasxqvM)
If you need a moderator, I'll do it. It's not like I have anything better to do than fuck around online.
Ks !KansasxqvM replied with this 12 years ago, 5 hours later, 2 days after the original post[^][v]#477,872
@previous (Catherine !TGirlYJKXM)
Sounds good. I'm busy this weekend, but I hope to get the server ready and open to the public sometime next week. I took it offline in the meantime.
Catherine !TGirlYJKXM (OP) replied with this 12 years ago, 47 minutes later, 2 days after the original post[^][v]#477,876
It seems like our goals have swapped.
You are now aiming for a public server while I just have one for leisure time activities.
Oh, I'll still like to play with you on my server for sometime.
I have plenty of tech toys to play with and more soon to come in my Natural pack.
squeegee !first/o5zA replied with this 12 years ago, 1 hour later, 2 days after the original post[^][v]#477,887
@previous (Catherine !TGirlYJKXM)
...and bending most likely.
Anonymous L joined in and replied with this 12 years ago, 4 hours later, 3 days after the original post[^][v]#477,913
@477,752 (Catherine !TGirlYJKXM)
that looks like a metric shitton and a half of work for a spawn.
really a 100x100 walled off lot would be fine
Anonymous A (OP) replied with this 12 years ago, 3 hours later, 3 days after the original post[^][v]#477,934
@previous (L)
Yeah, it does. Of course, if used as an "all-in-one" type thing that includes a marketplace, arenas, etc.
It might make for a cool spawn.
Catherine !TGirlYJKXM (OP) double-posted this 12 years ago, 6 hours later, 3 days after the original post[^][v]#478,014
Ks, want to mess around on my server for a bit?
Catherine !TGirlYJKXM (OP) triple-posted this 12 years ago, 3 hours later, 3 days after the original post[^][v]#478,051
Ks, if I were to host a public server, I think it might be a GTA-esque multiplayer type server.
I actually found a plugin that is just like SAMP called Grand Theft Diamond.
squeegee replied with this 12 years ago, 2 minutes later, 3 days after the original post[^][v]#478,053
Ks. if you need anyone murdered, i'm after a set of taxidermied cats. just let me know. anyone.
Anonymous M joined in and replied with this 12 years ago, 1 hour later, 3 days after the original post[^][v]#478,075
@477,934 (A)
ive attempted to some math, and im kinda niggarly at this, but it also looks like the shell city alone would reach... about sea level from bedrock.
fortunately, the actual turtle part doesnt look that much an extra height, but you might have to make a verrrryy low area to avoid chopping off the top of the city. the wedge mod might have to be added to your mod list just to give the thing reasonable room to look fabulous in.
edit: the wedge mod doesnt add height, it just makes the land generate higher. plz disreguard.
(Edited 3 minutes later.)
Anonymous M double-posted this 12 years ago, 5 minutes later, 3 days after the original post[^][v]#478,076
Anonymous A (OP) replied with this 12 years ago, 10 minutes later, 3 days after the original post[^][v]#478,081
@478,075 (M)
The thing about this specific kind of creature is that it's flexible in placement. That is why I thought they would also be perfect for a spawn. Some of them can even fly while others could be buried beneath sand or water. But I see what you're saying about the wedge mod. Of course, if this was suppose to be a spawn for any server regardless of rather or not it had a bending plugin or on a modded server. I assume there is also 1.8's world customization tools too when that version is released.
Anonymous A (OP) double-posted this 12 years ago, 3 hours later, 3 days after the original post[^][v]#478,102
@previous (A)
I might as well post a good close up of it's face.