Minichan

Topic: FAO: Valdair

squeegee !hbZVTk6JYc started this discussion 14 years ago #23,480

downvote

Anonymous B joined in and replied with this 14 years ago, 20 minutes later[^] [v] #367,092

downvote

morbid !LcVGywIJks joined in and replied with this 14 years ago, 20 minutes later, 40 minutes after the original post[^] [v] #367,103

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Valdair !H0DYeRe3gg joined in and replied with this 14 years ago, 22 minutes later, 1 hour after the original post[^] [v] #367,117

1. You should have posted this in the other thread.
2. Yes, you need to set patrol paths to make effective use of Security Guards. They're some slow motherfuckers, but they have a sort of "radius" within which vandalism can't happen as they're walking. Make their patrols small enough so that they're always within... say... twelve grids of any given breakable path object. Yes I pulled that number out of my ass. Just keep the area smaller than that of Handymen.
3. There is no built-in macro option, but you can do it with 8cars per Trainer if you really need to.
4. You should concentrate your benches and trash cans near eating centers and popular rides, and get a single security guard to patrol that area. This means guests have places to sit every so often throughout the park, and your investments are protected.
5. NOT placing path objects is an option, but your park rating will suffer from tired guests. If you have enough of a reputation built up to counter this, it might be worthwhile to only throw down trash cans every one in a while and just replace them as necessary.

ashe joined in and replied with this 14 years ago, 1 minute later, 1 hour after the original post[^] [v] #367,121

@previous (Valdair !H0DYeRe3gg)

downvoted

Fake anon !ZkUt8arUCU joined in and replied with this 14 years ago, 17 minutes later, 1 hour after the original post[^] [v] #367,128

@367,117 (Valdair !H0DYeRe3gg)
Glug

Valdair !H0DYeRe3gg replied with this 14 years ago, 5 hours later, 6 hours after the original post[^] [v] #367,164

@previous (Fake anon !ZkUt8arUCU)
This has nothing to do with it. There is a problem with his peep entry points and land ownership. It should be pretty obvious if you pull it into the scenario editor.
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