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Intent, now that's worthless. started this discussion 48 minutes ago#136,983
Animation motion correctly, using math, gravity, force, etc, basically simulating its spacings, blockings, correctly > Also
Drawing refraction translucency reflection
(First two is priority) The shape,colors, reasons, why's, maybe like Craig mullins' or how shadings are done > Also
Drawing upside down, rotated, but without turning the paper, a technique, and such > Also
Making things 600g in Traffic-profit-sales by trend, calculation or whatever the content and number is subject too