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Killer Lettuce !!iNo3FkiZx joined in and replied with this 15 years ago, 10 minutes later[^][v]#242,588
You need to look at things in terms of how much you're delaying Libery Prime's activation, I'd recommend going straight to the main quest so that you can start smashing COMMUNISTS ON AMERICAN SOIL.
Joking aside, have you done the election quest at the Republic of Dave yet? It's very fun.
Anonymous C joined in and replied with this 15 years ago, 1 minute later, 11 minutes after the original post[^][v]#242,589
we already have a fallout 3 thread you fucking retard
Killer Lettuce !!iNo3FkiZx replied with this 15 years ago, 8 minutes later, 54 minutes after the original post[^][v]#242,637
@242,599 (D)
There's actually suprisingly few side quests in Fallout 3 when you look at the full list. Oblivion and New Vegas had much more side stuff to do.
@242,615 (dreamworks !AUIkTW/L46)
The Cube is meant to be quite good. Other than that I don't know because I never use quest mods for some reason.
Anonymous D replied with this 15 years ago, 8 minutes later, 1 hour after the original post[^][v]#242,644
dreamworks !AUIkTW/L46 (OP) replied with this 15 years ago, 1 minute later, 1 day after the original post[^][v]#243,435
@243,427 (hamfist !!snnYcROO9)
hello this game is not japanese you're not supposed to fight crows until you're level 100
leveling is not a very big deal, character building is though
Killer Lettuce !!iNo3FkiZx replied with this 15 years ago, 7 minutes later, 1 day after the original post[^][v]#243,436
@243,427 (hamfist !!snnYcROO9)
Kill everything and everyone you come across. You won't be very popular and you'll probably break every quest in the game, but you'll level quickly.
Anonymous D replied with this 15 years ago, 2 minutes later, 1 day after the original post[^][v]#243,439
A minimum stat in S.P.E.C.I.A.L is also a requirement for some perks (For example, Strong Back requires 5 Strength).
Action points also determine the character, and things can affect the AP. Action Boy/Girl can modify AP +25, but chems like Jet or foods like NukaLurk Meat can temporarily affect AP. But so too can addictions and radiation poisoning. 400 rads takes your agility down 1 (translates to 2AP) and 600+ rads takes it down 2 (4AP).
You can also get perks (permanent) or take chems (temporary) to affect:
Carry Weight
Critical Chance
Damage Resistance
Health
Melee and Unarmed Damage
Poison and Rad Resistance
Movement Speed
As well as these, after you take the GOAT at the start of the game, you choose 3 Tag skills from a list, and they start out 15 points higher than other skills. There are also bobbleheads for each skill in the wasteland that boost it by 10 if found. The skills are:
Barter
Big Guns
Energy Weapons
Explosives
Lockpick
Medicine
Melee Weapons
Repair
Science
Small Guns
Sneak
Speech
Unarmed
So depending on what character you want to play, you should assign relevant S.P.E.C.I.A.L. stats, pick relevant Tag skills and get effective perks. So if you want to play a stealthy thief, you should do something like:
ST 6
PE 7
EN 5
CH 1
IN 7
AG 7
LK 7
Tag Small Guns, Repair, Sneak (but also try to train up Science in the wasteland) and get at least the perks gun Nut, Bloody Mess, Commando, Finesse, Strong Back and Sniper.
There is a Karma system as well. Actions have specific karma attached and depending on whether you are Evil, Neutral or Good can depend on how you are treated by different NPCs. I'll just copy and paste this shit:
Good Karma
- Raiders always attack you.
- Access to "good" Karma titles and achievements
- Can hire Fawkes in Vault 87 and Star Paladin Cross at the Citadel as followers (they're the strongest followers)
- More difficult Speech challenges with "evil" characters
- Specific dialogue with Three Dog the D.J.
- If you're Very Good, you'll receive small presents like Caps and Ammo from "good" NPCs
Neutral Karma
- Raiders always attack you.
- Access to "neutral" Karma titles and achievements
- Can hire Butch in Rivet City and Sergeant RL-3 from Tinker Joe by Tenpenny Tower as Followers
- Won't be attacked by "good" or "evil" hit squads
Evil Karma
- Easier Speech challenges with "evil" characters
- Access to "evil" Karma titles and achievements
- Access to Paradise Falls
- Can hire Jericho in Megaton and Clover in Paradise Falls as Followers
- Can buy the schematics for the Dart Gun from Pronto in Paradise Falls
- Specific dialogue with Three Dog the D.J.
- If you're Very Evil, you'll receive small presents like Caps and Ammo from slavers in Paradise Falls
As well as that your karma level gives you a karma title. I'm currently "Last, Best Hope of Humanity" level on my game.
Killer Lettuce !!iNo3FkiZx replied with this 15 years ago, 3 minutes later, 1 day after the original post[^][v]#243,634
@previous (D) > Neutral Karma > - Raiders always attack you.
Don't they always attack you regardless of karma?
Anonymous D replied with this 15 years ago, 7 minutes later, 1 day after the original post[^][v]#243,635
I thought they weren't initially hostile if you have evil karma.
Killer Lettuce !!iNo3FkiZx replied with this 15 years ago, 3 minutes later, 1 day after the original post[^][v]#243,636
@previous (D)
No, they're always out to kill you regardless of Karma. I came out of the vault as an evil character a fee times and the raiders were still always hostile.
dreamworks !AUIkTW/L46 (OP) replied with this 15 years ago, 4 hours later, 1 day after the original post[^][v]#243,684
@243,577 (buspuppie !!hkv8K5ZEY)
Anon d's thing is pretty good, the system originated from tabletop rpg's btw @previous (Killer Lettuce !!iNo3FkiZx)
the bitch locked me out
Anonymous D replied with this 15 years ago, 2 minutes later, 1 day after the original post[^][v]#243,687
if you killed him at the start he is replaced by someone else and that person will have to be killed
!hEyBrieeXM joined in and replied with this 15 years ago, 44 minutes later, 1 day after the original post[^][v]#243,731
@243,684 (dreamworks !AUIkTW/L46) > the system originated from tabletop rpg's btw
yep. GURPSâ„¢ (Generic Universal Roleplaying System), specifically.
Fallout was going to be a licensed GURPSâ„¢ RPG until Steve Jackson games reneged on the deal. They were already using the system though, so they removed GURPS from the title, kept the perks/traits and just renamed the stat system to SPECIAL.
buspuppie !!hkv8K5ZEY replied with this 15 years ago, 12 minutes later, 1 day after the original post[^][v]#243,740
toaster !AUIkTW/L46 (OP) replied with this 15 years ago, 1 day later, 3 days after the original post[^][v]#244,345
fawkes is trying to go to the failed fev-experiments but with there being walls between them he's just walking back and forth
how the fuck am i supposed to take the geck
Killer Lettuce !!iNo3FkiZx replied with this 15 years ago, 3 minutes later, 3 days after the original post[^][v]#244,348
@previous (toaster !AUIkTW/L46)
It is possible to go in and get it yourself, but you'll need a shitload of Rad-X and RadAway. A radiation suit would really help too.
Anonymous D replied with this 15 years ago, 3 minutes later, 3 days after the original post[^][v]#244,351
yeah but it would be fun if it was a quest instead of just adding them to the radio
Anonymous D double-posted this 15 years ago, 5 days later, 1 week after the original post[^][v]#247,680
A Birthday Poem:
Gray walls, impenetrable steel.
Suffocation! Condemnation!
Little hands groping in subterranean uncertainty.
Mommy? Daddy? Am I dead?
Nay! Nay! Reborn into purifying fluorescence!
A face emerges, strong and male.
Father to me? Father to all!
Overseeing our lives, our eternities.
Harshness of disipline.
Harshness of love.
Obedience my savior!
larva to pupa, pupa to worker.
Buzz, buzz! One with the steel honeycomb.
10 lies within the 101, significant at last.
Till gray seeps from walls to hair, to soul.
Then, eternal slumber, the sweet sleep of incineration.