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Topic: Sony Patents AI System to Monitor “Toxic” Gamers
Anonymous A started this discussion 1 week ago#126,536
Sony has filed a patent for a new AI system that monitors and detects “toxic” player behavior, as if online gaming just recently discovered the existence of trash talk, insults, and slurs. Apparently, the gaming world that has been a free-for-all of swearing, racial slurs, and creative insults since the dawn of the internet is suddenly in need of corporate moral policing.
Sony has announced (via patent) its plan for an AI system designed to sniff out “bad actors” in online gaming spaces. This system, outlined in detail, will monitor player behavior across multiplayer sessions, flagging anyone who dares stray outside the carefully drawn corporate lines of “acceptable” conduct. The system will even adjust a player’s experience or capabilities in real time, with the goal of “reforming” them over time.
Of course, the official line is that this is all about “fostering healthier communities” and “reducing harassment”. But the real irony is that many players, especially longtime veterans of online games, would argue that the rough, unfiltered banter was part of the experience. The corporate push to clamp down on “toxicity” often feels like yet another attempt to sterilize and control player interactions under the guise of protecting players from “mean words” (despite most online games giving players the options to mute other players).
After all, nothing says “fun” like wondering if the AI will misinterpret your sarcastic joke as “misogynistic” or “transphobic”, or flag you for rage-quitting after three laggy matches.
Anonymous H joined in and replied with this 1 week ago, 2 hours later, 20 hours after the original post[^][v]#1,369,621
@previous (boof)
They ran out of playstations and started handing out the minichan dot net address instead. I think they got the better deal honestly, AI sucks!