Minichan

Topic: Profound things to do.... in video games?

Anonymous A started this discussion 1 year ago #120,523

Is such a thing even possible?

dw !p9hU6ckyqw joined in and replied with this 1 year ago, 2 minutes later[^] [v] #1,319,494

Yes

Anonymous A (OP) replied with this 1 year ago, 2 minutes later, 5 minutes after the original post[^] [v] #1,319,496

@previous (dw !p9hU6ckyqw)

pics or didn't happen

Anonymous C joined in and replied with this 1 year ago, 6 minutes later, 11 minutes after the original post[^] [v] #1,319,503

Take out your ram while the game is running.

dw !p9hU6ckyqw replied with this 1 year ago, 2 minutes later, 13 minutes after the original post[^] [v] #1,319,506

@1,319,496 (A)
the profoundness of the interactive arts could not be captured in such a medium

Anonymous A (OP) replied with this 1 year ago, 25 minutes later, 38 minutes after the original post[^] [v] #1,319,516

@previous (dw !p9hU6ckyqw)

Paint it in expressionist style or it didn't happen

Anonymous D joined in and replied with this 1 year ago, 17 minutes later, 56 minutes after the original post[^] [v] #1,319,520

In the vast, mythic expanse of *Skyrim*, where dragons carve their legacies into the very fabric of existence and destinies are shaped by the stars, one might overlook the humble cheese wheel—a seemingly inconsequential artifact of dairy. Yet, to dismiss this circular marvel as mere sustenance is to ignore its profound symbolism. The cheese wheel, ubiquitous and unassuming, becomes a vessel through which the player contemplates abundance, indulgence, and the quiet absurdity of choice in a world that demands constant decisions. It is, in its own way, a microcosm of *Skyrim*'s existential dilemma: will you hoard or consume? Embrace practicality, or luxuriate in whimsical excess? The cheese wheel, found in caves, castles, and crevices alike, transcends its edible form to become a philosophical metaphor—an invitation to reflect on the nature of consumption, collection, and ultimately, what it means to assign value to the trivial in the shadow of the monumental. Thus, it is not just a dairy product, but a profound meditation on the player's journey through Tamriel’s existential landscape.

Fake anon !ZkUt8arUCU joined in and replied with this 1 year ago, 4 minutes later, 1 hour after the original post[^] [v] #1,319,523

Nope

dw !p9hU6ckyqw replied with this 1 year ago, 10 hours later, 11 hours after the original post[^] [v] #1,319,652

@1,319,516 (A)
You can't even look around inside an expressionist painting

boof joined in and replied with this 1 year ago, 1 hour later, 13 hours after the original post[^] [v] #1,319,657

like, how about a fuckin Pink Floyd / Led Zeppelin laser light show, man

Anonymous G joined in and replied with this 1 year ago, 8 hours later, 21 hours after the original post[^] [v] #1,319,676

The life simulator games are a little bizarre - play a game about working.

Anonymous H joined in and replied with this 1 year ago, 26 minutes later, 21 hours after the original post[^] [v] #1,319,678

@previous (G)
Shenmue is primarily an adventure game, not a life sim

(Edited 46 seconds later.)

Anonymous I joined in and replied with this 1 year ago, 20 minutes later, 22 hours after the original post[^] [v] #1,319,680

@previous (H)
I don't know, man, I think it is true to his life.

Anonymous H replied with this 1 year ago, 10 minutes later, 22 hours after the original post[^] [v] #1,319,683

@previous (I)

Anonymous J joined in and replied with this 1 year ago, 4 hours later, 1 day after the original post[^] [v] #1,319,732

@1,319,652 (dw !p9hU6ckyqw)
not with that attitude

Anonymous K joined in and replied with this 1 year ago, 1 day later, 2 days after the original post[^] [v] #1,320,005

teabag people while their respawning is pretty profound
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