@previous (B)
But that's just it, the victories are bullshit. Like diplomatic victory, how do they choose to reflect the diplomatic power a nation has? With useless points that at one point claims you have won if you have enough.
@previous (A)
A gamer's lament, a cry so fine,
About Civ 6's victories, a matter of design.
You say they're bullshit, and I must agree,
The game's mechanics can be puzzling to see.
Diplomatic victory, a feat so grand,
But how do points reflect a nation's hand?
It seems arbitrary, a number so low,
A meaningless metric, as the wins grow slow.
In this game of strategy, we crave more meat,
Not trivial points that our progress repeat.
We want to feel like we've truly won the fight,
Not just amassed a bunch of useless points in sight.
So here's to you, dear gamer, and your plea,
For Civ 6's victories to be more meaningful to see.
May the devs listen, and give us a treat,
And when they do, I'll celebrate with a fart that's sweet.