Anonymous A started this discussion 2 years ago#114,780
Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959.[1] Its main distinctions from most board wargames are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies)[2] and the absence of dice and other game elements that produce random effects. Following each round of player negotiations, each player can issue attack and support orders, which are then executed during the movement phase.
We need 2 to 7 players to play.
I've never played before, but it sounds simple enough. We can figure it out as we go and I can update the map after everyone issues their orders. Each player issues their orders in secret, then they are revealed simultaneously once everyone commits to theirs. We could accomplish this by using an online web based encrypter, posting the encrypted output, then once everyone posts their encrypted orders, we'd then post the keys revealing the orders to everyone else.
Might be a little too involved for the crowd here, but we can make it work if there's enough interest. In person, these games can take up to 12 hours. So this could be quite a long running game which I think can raise the stakes and make it more engaging